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Focal Press Game Design Workshops


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Unity 3D and PlayMaker Essentials Game Development from Concept to Publishing

Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing

1st Edition

By Jere Miles
July 15, 2016

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, ...

The GameMaker Standard

The GameMaker Standard

1st Edition

By David Vinciguerra, Andrew Howell
December 14, 2015

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add ...

The Game Narrative Toolbox

The Game Narrative Toolbox

1st Edition

By Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay
August 12, 2015

Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept ...

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